House13
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Live Mechanics & Platform Tracker

House 13 Updates & Verified Game Status

An honest, evidence-calibrated tracker for HOUSE 13 [HORROR] on Roblox (Universe ID: 10642022844). Grounded strictly in verified Roblox API snapshots and official experience surfaces as of 2026-10-27.

Game Created: 2026-08-06Statistics Snapshot: September 20, 2026Latest Build Change: 2026-10-24UPDATE 4 Window Open: 24 Oct – 1 Nov
Quick answer

Where Are Official House 13 Patch Notes? Changelog Channels & Verified Status

Grounded in data verified against the official Roblox API for Universe 10642022844 as of September 20, 2026.

Official changelog text not located: as of 2026-10-27 the developers of House 13 have still published no changelog board, developer blog or commit feed that says what a build changed. In accordance with our evidence calibration standards, we do not invent synthetic patch notes or fabricate version histories.

What does exist is a dated official event, and it is now running: the official experience page carries an Events card titled UPDATE 4, hosted by Dread Forge, running from 25 October 02:00 to 1 November 03:00 as displayed to a reader in UTC+8 (2026-10-24T18:00Z to 2026-10-31T19:00Z). Roblox renders event times in the reader's own timezone, so check the official event page for your local window. Read on 2026-10-27, five days into that window, its description still read “More infos soon” and it still listed no content. That is a window, not a content list: neither the event page nor the game description says what UPDATE 4 adds.

Instead, this page delivers a rigorous, verifiable snapshot of the verified live mechanics and platform metadata retrieved directly from the Roblox Open Cloud and Badges APIs:

Creation Date:

2026-08-06

Cumulative Visits:

3,772,250 (as-of)

Configured Badges:

13 Active Badges

Hard Mode Clears:

24 Confirmed Worldwide

Build change log

What The Roblox Updated Timestamp Actually Records

Dated observations of the experience's own Updated field (games.roblox.com/v1/games?universeIds=10642022844), each paired with a catalog check of the badges and game passes.

Read onUpdated fieldCatalog check
2026-09-202026-09-20T00:37:48Z12 badge records, the newest being Endless Mode (created 2026-09-18). This is the read the statistics table below is built from.
2026-09-252026-09-25T17:54:33ZUnchanged at that hour: the same 12 badge records with the same IDs, names and descriptions, and the same four game passes (Show Impostors 159, Big Lobby 149, Infinite Revives 139, Faster Movement 89 Robux) still on sale.
2026-09-262026-09-26T15:41:03ZNew badge ID: THE WHISTLER. The catalog returns 13 records instead of 12. The addition is badge 936532269988598, created 2026-09-25T19:07:51Z with the description “Stay inside while it whistles. Run back into the house if it spots you.” It carried no awards in this read. The other twelve records and all four game passes were unchanged. See the The Whistler threat page.
2026-10-142026-10-03T17:35:58ZA later rebuild that moved nothing else. The Updated field advanced to 2026-10-03T17:35:58Z, where the 2026-09-26 read had left it at 2026-09-26T15:41:03Z. The badge catalog still returns the same 13 records with the same IDs, names and descriptions as the 2026-09-26 read, and all four game passes are still on sale at the same prices (Show Impostors 159, Big Lobby 149, Infinite Revives 139, Faster Movement 89 Robux). By this read the field had not moved again for eleven days.
2026-10-202026-10-17T17:48:21ZFourth move, and again no catalog change. The Updated field advanced from 2026-10-03T17:35:58Z to 2026-10-17T17:48:21Z. The badge catalog still returns the same 13 records with the same IDs, names and descriptions, and all four game passes are still on sale at the same prices (Show Impostors 159, Big Lobby 149, Infinite Revives 139, Faster Movement 89 Robux). This read also recorded the experience page's official UPDATE 4 event card, described above.
2026-10-272026-10-24T15:24:30ZFifth move, and the first one delivered inside an announced window. The Updated field advanced from 2026-10-17T17:48:21Z to 2026-10-24T15:24:30Z. The badge catalog still returns the same 13 records with the same IDs, names and descriptions; the newest is still THE WHISTLER, created 2026-09-25T19:07:51Z. Each of the four game-pass listings still carries its own updated timestamp of 2026-09-03, so none has been edited since the price read published on the game-pass pages. That price field itself no longer returns through the game-passes API for an unauthenticated read, so this row does not re-quote prices. The experience page rendered the field as 10/24/2026 and the event card as UPDATE 4 with “More infos soon”; the Dread Forge group page still showed “No announcements yet...”.

What this means: the Updated field moved on 2026-09-25, again on 2026-09-26, again on 2026-10-03, again on 2026-10-17 and again on 2026-10-24, so the build running today is not the build the statistics below were read from. A rebuild on its own is not evidence of a content, balance or drop-rate patch: Roblox does not publish what changed and Dread Forge has published no changelog. The catalog is what a player can actually check, and the 2026-09-26 read is the only one that broke the pattern — a new badge ID appeared. Two things about that are worth keeping straight. First, the badge record was created at 2026-09-25T19:07:51Z, which is 73 minutes after the 17:54:33Z rebuild read that still showed twelve records, so the rebuild and the new threat are separate events rather than one patch note. Second, a new badge record is a configured achievement, not a published rule: the description is the only first-party text about The Whistler, and no night, spawn rate or drop rate accompanies it. The 2026-10-03, 2026-10-17 and 2026-10-24 rebuilds are the other half of the lesson: the third, fourth and fifth moved timestamps each added nothing to the catalog, so a new date is not a new feature. The fifth differs in one respect: it landed inside an announced window. The field moved at 2026-10-24T15:24:30Z and the UPDATE 4 window opened at 2026-10-24T18:00Z, so the build arrived before the event did, and five days into the window the official text still described nothing. A dated event tells you when to look; it never said what to expect. Later reads that show a pulled pass, a changed description or a new badge record will be recorded here on their own dates.

Checking UPDATE 4 yourself, in about two minutes

  1. Open the experience page and read the Updated field. It should read 2026-10-24 in the Americas and Europe (the API field is 2026-10-24T15:24:30Z; far east of UTC+8 the local date can already be 2026-10-25). A later date means a newer build exists and this page is behind it.
  2. Open the Events tab and read the UPDATE 4 card. If its description has been replaced by a content list, that list is the official answer and this page’s “no content list” line no longer applies.
  3. Request badges.roblox.com/v1/universes/10642022844/badges?limit=25 and count the records. Thirteen means no new achievement exists; more than thirteen means a new one was configured, and its own created date says when.
  4. Compare the game-pass listings. Four passes at four published prices is the standing state; a fifth pass, a changed price or a changed listing text is the fastest visible content change to confirm.
Platform snapshot

Official Game Metadata Snapshot (Roblox Games API)

Verifiable platform metrics retrieved via games.roblox.com/v1/games?universeIds=10642022844.

Metadata FieldVerified ValueEvidence GradeAnalysis & Context
Experience NameHOUSE 13 [HORROR]Verified (Official API)Official title on Roblox platform.
Universe ID10642022844Verified (Official API)Root container ID for badge and game assets.
Place ID114146618644145Verified (Official API)Direct gameplay launch URL endpoint.
Created Date2026-08-06Verified (Official API)Game has been live for approximately 5 weeks.
Total Visits3,772,250Verified-Snapshot (2026-09-20)Cumulative player sessions across all instances.
Concurrent Players8,688Verified-Snapshot (2026-09-20)Active players in-session at snapshot time.
Max Server Capacity32 PlayersVerified (Official API)Server instance player limit.
Narrative CanonPrequel to Terminal 13Verified (Official Blurb)“Set years before Terminal 13”.
Confirmed mechanics

Verified Mechanics Baseline: 13 Badges, 3 Campaign Modes, 4 Threats

The complete structural reality of House 13 as established by official API records, catalog read September 26, 2026.

13 Official Badges

Roblox Badges API

Universe 10642022844 has 13 registered badges in the 2026-09-26 read. These cover the prologue broadcast, entry and survival for all 3 difficulties, the 4 named threats, the Located badge, the Endless Mode entry added on 2026-09-18, and the THE WHISTLER threat badge added on 2026-09-25. No other badges exist in the API catalog as of that read.

Three Difficulty Modes

6 / 12 / 18 Nights

Official survival badges establish exact night counts: Easy Mode is 6 nights (349,272 clears), Medium Mode is 12 nights (7,152 clears), and Hard Mode is 18 nights (24 clears worldwide).

Four Named Threats

Reacher, Hitcher, Nester, Whistler

Each threat carries verified defensive mechanics: Reacher window latching, Hitcher darkness evacuation, Nester closet containment or rapid flashlight flashing, and Whistler staying indoors through the whistle.

Integrity disclosure

Official Changelog Not Located: Why We Do Not Fabricate Patch Logs

Upholding editorial authenticity over speculative, machine-generated release notes.

Across various gaming wikis and Roblox aggregation hubs, it is common practice to generate fabricated patch notes containing invented balance percentages (e.g., “The Reacher sprint speed increased by 10%”) or unconfirmed GamePass references.

Our editorial policy strictly prohibits this:

  • No Official Developer Devlog: The development team has not established a public Trello board, Discord patch announcement webhook, or devlog repository that can be independently verified. The one official forward-looking surface found so far is the dated Events card on the experience page (UPDATE 4, read 2026-10-27 with its window open from 2026-10-24T18:00Z to 2026-10-31T19:00Z), and it carries a one-line description rather than notes.
  • GamePass Data Now Verified: This entry previously recorded that requests to games.roblox.com/v1/games/10642022844/game-passes returned empty error codes, so no pass could be quoted. That negative claim no longer applies: on 2026-09-16 the endpoint returned four passes with official IDs and Robux prices, and they are published on /gamepasses and its four detail pages. The listings still do not state what each pass changes in game, so pass behavior remains unverified rather than the pass list itself.
  • Zero Speculative Roadmaps: We make no speculative promises about future content expansions, new monster types, or code redemption systems until verified by official API endpoints.
Verification toolkit

How Players Can Verify Official Game Information Directly

Verifiable platform links to confirm House 13 changes without relying on third-party rumors.

Primary Channel

Roblox Experience Page

Visit the official experience page on Roblox to inspect the live “Updated” timestamp and the latest description blurb directly from the developers.

API Endpoint

Roblox Badges API

Check public badge award counts directly to watch the Survived Hard Mode count move (Badge ID: 373428414752794).

Universe Endpoint

Roblox Games API

Query official experience metadata, active concurrent player counts, total visits, and server capacity via the public Roblox Games endpoint.

Evidence FAQ

Frequently Asked Questions: Updates & Information Verification

Factual answers based on official Roblox API data from Universe 10642022844, with the latest build read on 2026-10-27.

Where can players find official patch notes for House 13 on Roblox?

No developer-authored changelog text has been located: the developers have not published a dedicated devlog or public patch log board, and this page does not fabricate one. The closest official surface is the dated Events card on the experience page. Read on 2026-10-27, the card still carries the event titled 'UPDATE 4' with the window 25 October 02:00 to 1 November 03:00 in UTC+8 (2026-10-24T18:00Z to 2026-10-31T19:00Z; Roblox shows event times in your own timezone), its description still reads 'More infos soon', and it lists no content. The Dread Forge group page, read the same day, still showed 'No announcements yet...'. Players can also monitor the 'Updated' timestamp and description on the official Roblox experience page (Place ID: 114146618644145).

Is a new House 13 update coming?

Its window is open now, and a build landed just before it. The announced event is titled 'UPDATE 4', hosted by Dread Forge, and its window reads 25 October 02:00 to 1 November 03:00 in UTC+8 (2026-10-24T18:00Z to 2026-10-31T19:00Z; Roblox renders event times in the reader's own timezone). The build behind it is real: the experience's own Updated field advanced from 2026-10-17T17:48:21Z to 2026-10-24T15:24:30Z, which is about two and a half hours before that window opened, and the experience page rendered the field as 10/24/2026 when read on 2026-10-27. What it adds is still unpublished: the event description still reads 'More infos soon' and the group posts page is still empty.

What did UPDATE 4 change?

No official source states it, so this page reports only what can be re-checked. On 2026-10-27 three checks came back unchanged. The badge catalog still returns the same 13 records with the same IDs, names and descriptions as the 2026-09-26 read, so no achievement was added. Each of the four game-pass listings still carries its own updated timestamp of 2026-09-03, so no pass was added, renamed or repriced on that surface. The experience description still carries the same Terminal 13 prequel line and the same closing question. A build can change the experience itself without touching any of those three, so this page does not convert a moved timestamp into a feature list; when a recording of the 2026-10-24 build can be read, the difference will be written here with its date. The steps for running those checks yourself are in the build-change section above.

When was House 13 created on Roblox and what is its current scale?

According to the official Roblox Games API, House 13 was created on August 6, 2026 (Universe ID: 10642022844). The September 20, 2026 snapshot caught a rebuild published that same day and recorded 3,772,250 visits, 48,815 favourites and 8,688 concurrent players, with up to 32 players per server instance. A later read on September 25, 2026 found the Updated field had moved again, to 2026-09-25T17:54:33Z, and left the badge and game-pass catalog unchanged at that hour; the 2026-09-26 read then found the field at 2026-09-26T15:41:03Z and the badge catalog at 13 records after THE WHISTLER was created on 2026-09-25T19:07:51Z. The latest read, on 2026-10-27, found the Updated field at 2026-10-24T15:24:30Z with the badge catalog still at 13 records and all four game-pass listings unedited since 2026-09-03.

Did the September 25, 2026 House 13 rebuild add anything to the game?

The rebuild itself added nothing to the catalog. The Updated field on Universe 10642022844 moved to 2026-09-25T17:54:33Z, so the live build did change, but at that read the same 12 badge records were still listed with identical IDs, names and descriptions (the newest record, Endless Mode, was created 2026-09-18), and the same four game passes were still on sale at 149, 159, 139 and 89 Robux. What did change was the badge catalog, seventy-three minutes later: THE WHISTLER (Badge ID: 936532269988598) was created at 2026-09-25T19:07:51Z and is not part of the rebuild read. Roblox does not publish what a rebuild changes and Dread Forge has published no changelog, so a moved timestamp is not by itself evidence of a content, balance or drop-rate patch.

What is the verified mechanics baseline for House 13 in the current build?

The confirmed mechanics baseline consists of 13 achievement badges, unchanged in the 2026-10-27 catalog read, three difficulty tracks (Easy: 6 nights, Medium: 12 nights, Hard: 18 nights), and four named threat entities: The Reacher, The Hitcher, The Nester, and THE WHISTLER. The three older threat badges carry their 2026-09-20 award counts; THE WHISTLER has its own dated reads, 0 awards on 2026-09-26 and 1,801 on 2026-09-27. Survived Hard Mode stood at 24 clears worldwide as of 2026-09-20.

Is House 13 connected to any other Roblox games?

Yes. The official Roblox experience description explicitly confirms: 'Set years before Terminal 13. Find out where the Impostors came from.' House 13 serves as a narrative prequel to Terminal 13.

Official Metrics

All 13 Official Badges

Inspect every configured achievement badge with IDs, award counts, and verbatim descriptions, including the THE WHISTLER record added on September 25, 2026.

Rankings

Threat Tier List

Compare The Reacher, The Hitcher, The Nester, and Impostors based on encounter rarity and operational reaction windows.

Difficulty Roadmap

Mode Progression Guide

Master the 6, 12, and 18-night difficulty tracks using official completion statistics and post-death diagnostic triage.

Badge Hunting GuideMonster Defense GuideDecision Helper